![]() ![]() MUGEN code-wise, one has to actually load a MUGEN 1.1 character in his/her/its MUGEN 1.0, and test just about every move (all idle/attack/get-hits moves) in order to find out which one(s) has/have unwanted behaviors and errors.įor example, the MUGEN State Controller DestroySelf mostly for making a MUGEN Helper disappear, "type = DestroySelf" in MUGEN 1.1 version if the "removeexplods = 1" then all of the MUGEN Helper's Explod will be removed once the MUGEH Helper disappears. Yet, some 32-bit graphics visual effect sprites might look weird after downgrading from MUGEN 1.1 to MUGEN 1.0/Beta SFF format. Make sure in your Fighter Factory 3 the MUGEN SFF format must be saved as. ![]()
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